I am an Ĺtepoti based artist and designer with a wide range of interests and skills and I have an immense passion for creating visual content for people to interact with, consume and enjoy. My main focuses are game design, illustration, graphic design and narrative design. Ghostdoku is my final design project, which is a murder mystery 2D mobile game in which players unlock the memories of ghosts by completing sudoku puzzles. I prioritise work that will allow consumers to be able to fully engage and enjoy my outcomes and I strive to create originality and happiness.
Debrief 2022 is a showcase of graduating students' projects. The project I am showcasing is Ghostdoku, a game that Hina Macmaster, Anthony Mellon and I have been working on for the majority of the year. The direction of Ghostdoku has changed multiple times over this past year and finally has a clear path, and has the opportunity to be developed and expanded upon.