I am an Ōtepoti based artist and designer with a wide range of interests and skills and I have an immense passion for creating visual content for people to interact with, consume and enjoy. My main focuses are game design, illustration, graphic design and narrative design. Ghostdoku is my final design project, which is a murder mystery 2D mobile game in which players unlock the memories of ghosts by completing sudoku puzzles. I prioritise work that will allow consumers to be able to fully engage and enjoy my outcomes and I strive to create originality and happiness.
Debrief 2022 is a showcase of graduating students' projects. The project I am showcasing is Ghostdoku, a game that Hina Macmaster, Anthony Mellon and I have been working on for the majority of the year. The direction of Ghostdoku has changed multiple times over this past year and finally has a clear path, and has the opportunity to be developed and expanded upon.
Ghostdoku home screen of the game. Created by Samantha Lindsey.
Ghostdoku home screen of the game. Created by Samantha Lindsey.
Decayed and broken gravestones in the game. All assets were created by Samantha Lindsey.
Decayed and broken gravestones in the game. All assets were created by Samantha Lindsey.
In-game dialogue between Meemaw and Bruce. Start on the left and read down. Portraits created by Hina Macmaster, dialogue and speech bubbles by Samantha Lindsey.
In-game dialogue between Meemaw and Bruce. Start on the left and read down. Portraits created by Hina Macmaster, dialogue and speech bubbles by Samantha Lindsey.
Character relationship chart. Created by Samantha Lindsey.
Character relationship chart. Created by Samantha Lindsey.
Gameplay, hero shot. Photography and assets by Hina Macmaster, and assets created by Hina and Samantha Lindsey. Programming by Anthony Mellon.
Gameplay, hero shot. Photography and assets by Hina Macmaster, and assets created by Hina and Samantha Lindsey. Programming by Anthony Mellon.
Gameplay, hero shot. Photographed by Hina Macmaster, sudoku and text created by Samantha, and character art created by Hina. Programming by Anthony Mellon.
Gameplay, hero shot. Photographed by Hina Macmaster, sudoku and text created by Samantha, and character art created by Hina. Programming by Anthony Mellon.
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